Mobile VR New Room-scale Benefits iOS Users

Compared to Android and Windows users, iOS or Mac users who are interested in VR seem to be out of touch with the times because at this stage they simply cannot get the most cutting-edge VR experience. And Occipital aims to change this situation. Today, the company launched a set of $500 developer kits that provide Room-scale tracking capabilities for iOS (or Android) smartphones.

At the core of this set of developer tools is the 3D structure sensor that was launched in 2013. It can be installed on the iPhone or iPad to create 3D models of scanned objects. For the first time, Occipital used this sensor principle to solve the drawbacks of VR technology. Due to system limitations, iPhone is not a perfect platform to support VR. But before Apple took action, this may be the best way for iOS users to experience VR.

The addition of Room-scale allows users to move freely within a certain range. The depth perception function also allows users to avoid having to collide with realistic objects such as sofas during the experience. The demo video is as follows:

Although rumors about Apple’s plans to enter the VR/AR arena have continued, the information we can capture is limited to statements made by CEO Cook on several public occasions, in which he believes that augmented reality has unlimited potential in the future. Due to Apple’s inflexibility, iPhone users interested in VR can still only use Google Cardboard for many years. With the launch of Daydream VR platform based on Android 7.0, the experience of iPhone users will appear more backward.

However, additional technologies such as Occipital’s introduction of such technology still make iPhone users see hope, and we also seem to have a glimpse of the possibility of the next generation of mobile phone cameras. Apple introduced the dual camera design for the first time in the iPhone 7 Plus released this month. Its intelligent depth perception allows users to take more beautiful photos, but these changes have been unable to satisfy the discerning users. They hope that Apple will be able to use products in future products. Joining more advanced technologies such as the depth sensor developed by PrimeSense, this Israeli company that used to be the supplier of early technology for Microsoft Kinect somatosensory operation was acquired by Apple in 2013 for US$ 360 million.

Occipital hopes that their technology will eventually be recognized by manufacturers and consumers. Developers now have direct access to the official website and purchase the developer kit.

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